[C#]Kleines CrackMe – Source gibts Später

CrackMe
Sorry, für den kleinen Leerlauf, den es hier gab
Aaaber: Diese Zeit, bzw. ein Teil dieser Zeit, habe ich genutzt um ein CrackMe zu schreiben, dass ihr versuchen sollt zu lösen!
Ziel ist es, das ganze per Reversen zu lösen – nicht per Bruteforce! Deswegen müsst ihr mir auch zwei gültige Keys schicken.
Was habt ihr nun davon? Ihr werdet hier Namentlich genannt und erntet somit den größt möglichen Respekt[!]
Zusätzlich werde ich immer mal wieder Tipps posten, wenns keine Lösungen gibt
Okay, also viel Spaß & vielen Dank an euch! Ich hoffe jemand schickt eine Lösung ein
Der Beste weg dies zu tun ist, eine Mail an mail@lenwo.de zu schicken!
Bis dann und lG,
Lenwo
Lenwo hat folgende Dateien angehängt:
[C#] 3 nützliche Code Snippets
3 Code Snippets die ich immer wieder gebrauchen kann:
public static string Left(string param, int length) { //we start at 0 since we want to get the characters starting from the //left and with the specified lenght and assign it to a variable string result = param.Substring(0, length); //return the result of the operation return result; }
Returnt die ersten N Zeichen von der Linken Seite des Strings
public static string Right(string param, int length) { //start at the index based on the lenght of the sting minus //the specified lenght and assign it a variable string result = param.Substring(param.Length - length, length); //return the result of the operation return result; }
Returnt die ersten N Zeichen von der Rechten Seite des Strings
public static string Mid(string param,int startIndex, int length) { //start at the specified index in the string ang get N number of //characters depending on the lenght and assign it to a variable string result = param.Substring(startIndex, length); //return the result of the operation return result; }
Returnt die ersten N Zeichen von der Mitte des Strings
Dazu muss ich sagen, diese Snipets sind direkt von http://www.csharphelp.com/archives4/archive616.html übernommen!
Schreibt mir, ob ihr diese Snippets gebrauchen könnt, oder nicht, Verbesserungsvorschläge und Fragen!
Vielen Dank, auf wiedersehen und lG,
Lenny
[C#] Kleiner, und einfacher Taschenrechner
Hallo!
Irgendwie finde ich C# im Moment sehr ansprechend!
Also habe ich ich dazu entschlossen mein 2tes mini Projekt in C# zu schreiben: Ein einfacher Taschenrechner
Der Sourcecode versteht sich von selbst: Alles was ich gemacht habe ist auf Knopfdrücke zu reagieren und ggf. bestimmte Buttons zu deaktivieren!
Durch den Screenshot ist die Gui einfach nachzubauen, nur die Reihnfolge der Buttons (und dadurch auch ihre Bezeichnungen) ist zu beachten.
Hier der Sourcecode:
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace SimpleCalc { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public static string Right(string param, int length) { string result; if (length > param.Length) { result = "nop"; return result; } result = param.Substring(param.Length - length, length); //return the result of the operation return result; } public void ResetButtons() { button1.Enabled = true; button2.Enabled = true; button3.Enabled = true; button4.Enabled = true; button5.Enabled = true; button6.Enabled = true; button7.Enabled = true; button8.Enabled = true; button9.Enabled = true; button10.Enabled = true; button11.Enabled = true; button12.Enabled = true; button13.Enabled = true; button15.Enabled = true; button16.Enabled = true; button14.Enabled = false; } private void button1_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "1"; string FirstRight = Right(TextTemp,1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button2_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "2"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button3_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "3"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button5_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "4"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button6_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "5"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button7_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "6"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } if (FirstRight == ",") { button14.Enabled = true; } } private void button9_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "7"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button10_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "8"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button11_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "9"; string FirstRight = Right(TextTemp, 1); if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button15_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; string FirstRight = Right(TextTemp, 1); if (FirstRight != "0") { textBox1.Text = TextTemp + "0"; } if (FirstRight == "nop") { textBox1.Text = TextTemp + "0"; button1.Enabled = false; button2.Enabled = false; button3.Enabled = false; button5.Enabled = false; button6.Enabled = false; button7.Enabled = false; button9.Enabled = false; button10.Enabled = false; button11.Enabled = false; button15.Enabled = false; } if (FirstRight == "/" || FirstRight == "*" || FirstRight == "-" || FirstRight == "+") { button16.Enabled = true; button14.Enabled = true; } } private void button16_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; string FirstRight; FirstRight = Right(TextTemp, 1); if (FirstRight != "," && FirstRight != "nop") { textBox1.Text = TextTemp + ","; button1.Enabled = true; button2.Enabled = true; button3.Enabled = true; button5.Enabled = true; button6.Enabled = true; button7.Enabled = true; button9.Enabled = true; button10.Enabled = true; button11.Enabled = true; button15.Enabled = true; button16.Enabled = false; } } private void button13_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "+"; button1.Enabled = true; button2.Enabled = true; button3.Enabled = true; button5.Enabled = true; button6.Enabled = true; button7.Enabled = true; button9.Enabled = true; button10.Enabled = true; button11.Enabled = true; button15.Enabled = true; button16.Enabled = false; button13.Enabled = false; button12.Enabled = false; button8.Enabled = false; button4.Enabled = false; } private void button12_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "-"; button1.Enabled = true; button2.Enabled = true; button3.Enabled = true; button5.Enabled = true; button6.Enabled = true; button7.Enabled = true; button9.Enabled = true; button10.Enabled = true; button11.Enabled = true; button15.Enabled = true; button16.Enabled = false; button13.Enabled = false; button12.Enabled = false; button8.Enabled = false; button4.Enabled = false; } private void button8_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "*"; button1.Enabled = true; button2.Enabled = true; button3.Enabled = true; button5.Enabled = true; button6.Enabled = true; button7.Enabled = true; button9.Enabled = true; button10.Enabled = true; button11.Enabled = true; button15.Enabled = true; button16.Enabled = false; button13.Enabled = false; button12.Enabled = false; button8.Enabled = false; button4.Enabled = false; } private void button4_Click(object sender, EventArgs e) { string TextTemp; TextTemp = textBox1.Text; textBox1.Text = TextTemp + "/"; button1.Enabled = true; button2.Enabled = true; button3.Enabled = true; button5.Enabled = true; button6.Enabled = true; button7.Enabled = true; button9.Enabled = true; button10.Enabled = true; button11.Enabled = true; button15.Enabled = true; button16.Enabled = false; button13.Enabled = false; button12.Enabled = false; button8.Enabled = false; button4.Enabled = false; } private void button14_Click(object sender, EventArgs e) { textBox1.Text = ""; ResetButtons(); } private void button17_Click(object sender, EventArgs e) { string TextTemp; string[] TextBuff; double CalcResult; TextTemp = textBox1.Text; if (TextTemp.Contains("+")) { TextBuff = TextTemp.Split('+'); CalcResult = Convert.ToDouble(TextBuff[0]) + Convert.ToDouble(TextBuff[1]); textBox1.Text = Convert.ToString(CalcResult); } if (TextTemp.Contains("-")) { TextBuff = TextTemp.Split('-'); CalcResult = Convert.ToDouble(TextBuff[0]) - Convert.ToDouble(TextBuff[1]); textBox1.Text = Convert.ToString(CalcResult); } if (TextTemp.Contains("*")) { TextBuff = TextTemp.Split('*'); CalcResult = Convert.ToDouble(TextBuff[0]) * Convert.ToDouble(TextBuff[1]); textBox1.Text = Convert.ToString(CalcResult); } if (TextTemp.Contains("/")) { TextBuff = TextTemp.Split('/'); CalcResult = Convert.ToDouble(TextBuff[0]) / Convert.ToDouble(TextBuff[1]); textBox1.Text = Convert.ToString(CalcResult); } ResetButtons(); } } }
Bei Fragen, Anregungen oder Verbesserungsvorschlägen würde ich mich über Kommentare sehr freuen!
Ich hoffe ihr könnt ihn irgendwie (Wenn auch nur als Vorlage oder Denkanstoß) gebrauchen!
Bis Später und lG,
Lenwo
Lenwo hat folgende Dateien angehängt:
[C#] Kleiner, und einfacher Taschenrechner


